- Hope you enjoy the gameplay
- NARUTO SHIPPUDEN: ULTIMATE NINJA STORM 4 https://store.playstation.com/#!/en-sa/tid=CUSA02854_00
- NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 https://store.playstation.com/#!/es-ar/tid=CUSA02412_00
- NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 https://store.playstation.com/#!/en-us/tid=CUSA02412_00
- Heroes of the storm stream Dit wordt lache gieren en brullen, kom gezellig kijken mijn battle.net account is SneezyDwarf#11128
- NARUTO SHIPPUDEN: ULTIMATE NINJA STORM 4 https://store.playstation.com/#!/es-es/tid=CUSA02854_00
Megaman X Hardtype is a hack by Hart-Hunt which changes the layouts of levels to provide a higher degree of difficulty. Various other changes are also in play such as cost for weapons, modified boss AI, enemy hp & damage adjustments, and so on. To keep up to date with any new updates to the hack and to download the latest version, visit the following link: http://www.insanedifficulty.com/board/index.php?/forum/139-mega-man-x-hard-type/ ROM for the patch can be found with search engine powers. Version being played: 2.2.2 Time to get cracking on some maverick kills. Since Chill Penguin is no longer a must right away, I can go wherever I like. As such, my primary goal is to get the rest of X’s part upgrades as soon as possible. Getting the arm & armor parts will require having the head parts at a bare minimum though so I’ll be diving into the realm of my favorite maverick of the first game, Storm Eagle. Despite the level getting a rating of “Novice”, it still manages to be a fair step up in challenge compared to the intro stage. The beginning has some ball & chain guards placed in a couple annoying spots while the aerial enemies in this stage can pick you up and explode for a good chunk of damage (and possibly do so over a pit). However, the beginning also is where the first Heart Tank of the game is. Once you’ve gone back outside for the third time, you should see a way to get on the other side of the conveyor belt of platforms circling the start. Get on the left side of that belt and hop on a platform, then, when the platform hits its peak, dash jump to the left and don’t let go. If you’re lucky, you’ll reach the Heart Tank and can wall jump up to it and increase X’s max health by 2. Coming up right past the elevator section is a turret on a ceiling. You can blow it up if you like and continue ahead, but it’s possible to wall jump from the wall just to its west to another wall sticking out a bit and climb up to some glass that can be shattered with some quick buster fire. Kill off the enemy inside and keep going east until you reach your first Sub Tank, good for 10 hp restored at full capacity. After collecting the Sub Tank, you’ll have to do a blind drop down to a platform. I usually jump out roughly to the middle of the long piece of ceiling hanging over the open space. From there, I can move on to the floating platforms section. However, the floating platforms here can be annoying. The flamethrower turrets are irritating more due to the fact that a few of the platforms dip into the death pit, meaning you’ll have to fire & jump quite fast to destroy the ones in front of you. After getting past the floating platforms and blowing up some fuel canisters, you can go straight up to continue with the level. However, you can take a detour right to where you’ll need to perform a tricky jump to reach another set of canisters. It’s well worth the time invested though as behind them is the helmet upgrade for X. This allows him to break specifically marked blocks like the ones by the capsule by jumping into them or even wall jumping off of them. Rest of the stage is largely uneventful until Storm Eagle arrives on the scene. Storm Eagle is a perfect example of how one simple arena modification drastically changes the scope of a fight. Instead of one long platform like the base game, it’s split up into several smaller ones with spikes in between. Touch the spikes and, while not instant death, will deal 16 damage to X without the armor upgrade. Besides that note, Storm Eagle has two attacks designed to push you into those spikes (or off the edge of the arena if it comes to that). One involved flapping his wings to push you back while the other one has him firing a tornado straight ahead. Both can be endured with proper dashing, but the tornado will require a dash jump at least once or you’ll likely get pushed off. Of course, that’s not all Storm Eagle can do. He can fly up and do one of two things. Either he can stop midway up and spit out an egg that splits into four mini birds that go in X’s direction. Nothing a well timed dash jump can’t help you evade. Failing that, X can just shoot them down. The other possibility is that Storm Eagle can keep on flying off screen. When this happens, he’ll start dive bombing X. How many times this happens before he floats back on screen is random. These dives are performed VERY quickly, usually giving you a quarter to a third of a second to react and jump out of the way or take 6 damage without the armor upgrade. My reaction time is awful here to turn around and shoot him so I just hope he dives in the direction I’m facing and I can get off a shot in time. Once Storm Eagle kicks off, you’ll be rewarded with your first boss weapon, the Storm Tornado. That tornado attack Storm Eagle was using? That’s what this weapon is. Unlike it though, Storm Tornado does damage…quite a bit of it.